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Autodesk® Maya® 3D
animation software delivers a comprehensive creative feature set with tools for
animation, modeling, simulation, rendering, matchmoving, and compositing on a
highly extensible production platform. For visual effects, game development, post
production, or other 3D animation projects, Maya offers toolsets to help meet
demanding production requirements. Maya 2013 adds tools that help facilitate
parallel workflows and complexity handling; powerful new creative toolsets; and
productivity enhancements to help you create higher quality content quickly.
What
is New:
Create stunning, highly realistic hair and other
curve-based dynamics with the new Maya® nHair module for the Maya® Nucleus
unified simulation framework.
Create complex simulations with multiple dynamic
entities all working together, with the ability to interact bidirectionally
with both Maya® nCloth and Maya® nParticles.
Use a common system of fields, forces, and
constraints for all Nucleus modules.
Viewport 2.0 Enhancements
Evaluate your work in a higher fidelity
interactive environment in order to make better creative decisions. Viewport
2.0 now offers a more functionally complete high-performance, high-quality
viewport, featuring:
High-quality depth sorting
Support for image planes and animation ghosting
The ability to use the same hardware rendering
technology to batch render larger-than-screen-size frames, producing
high-quality animatics and previsualizations in less time
New Node Editor
Create, edit, and debug node networks more easily
with the new Node Editor.
Choose from three levels of detail.
Rewire nodes in a more intuitive environment than
the Connection Editor with drag-and-drop connection editing.
Distinguish different data types at a glance
through color coding.
Bullet Physics
Simulate both soft and rigid bodies in a single
system, with the high-performance, open source AMD Bullet Physics engine.
Create highly realistic simulations of cloth,
rope, deformable objects, and ragdoll skeletons.
Take advantage of discrete and continuous 3D
collision detection.
*Available on Microsoft® Windows® (64-bit only),
Linux®, and Mac OS® X operating systems; OpenCL acceleration on Windows and
Linux offers additional performance benefits on those platforms.
Heat Map Skinning
Enjoy a more accurate initial binding of geometry
to skeletons in Maya 2013, thanks to a new Heat Map Skinning method that:
Is better able to assign skin to the intended bone
as opposed to an adjacent but unrelated one
Requires less manual refinement
Trax Clip Matching
Visualize how Trax clips overlap in Maya 2013 to
build complete character performances from individual animations.Clip Ghosts
enable you to view the start and end frames of clips as skeletal wireframes in
the 3D view.
Match clips with the help of these visual cues, or
automatically, using a choice of options for translation and rotation.
Alembic Caching
Read and write the Alembic open source computer
graphics interchange framework format, initially developed in 2010 by teams
from Sony Pictures Imageworks and Industrial Light & Magic, a division of
Lucasfilm Entertainment Company Ltd.
Distill complex animated and simulated data into
application-independent baked geometry.
Reduce the overhead and loss of interactivity
associated with transferring fully editable scene data between disciplines.
ATOM Animation Transfer
Transfer animation between characters via the new
ATOM (Animation Transfer Object Model) offline file format, in order to
repurpose existing animation data as new characters are created. ATOM natively
supports keyframes, constraints, animation layers, and Set Driven Keys.
System Requirements
For
64-Bit Autodesk Maya 2013
Microsoft Windows 7 Professional (SP1), Microsoft Windows XP Professional x64
Edition (SP2), Apple® Mac OS® X 10.7.x, Red Hat® Enterprise Linux® 6.0 WS, or
Fedora™ 14 operating system
Windows and Linux: Intel Pentium 4 or AMD Athlon processor with SSE3
instruction set support (or higher)
Macintosh® computer: Macintosh computer with Intel-based 64-bit processor
4 GB RAM
10 GB free hard drive space
Certified hardware-accelerated OpenGL graphics card
3-button mouse with mouse driver software
DVD-ROM drive
Internet Explorer 8 or higher, Safari, or Firefox web browser
Installation»»»»
1.Install
Autodesk Maya 2013
2.Use as Serial 666-69696969, 667-98989898, 400-45454545 066-66666666 ..
or anything matching those templates
3.Use as Product Key 657E1
4.Finish the installation & restart Autodesk Product
5.Before clicking on Activate
You have 2 options :
- a) Disable Your network Card, pull the network cable out or block with
firewall
(this is just to disable online serial check)
OR
- b) Click on Activate and it will tell you that your serial is wrong, simply
click
on close and click on activate again.
Choose option a or b.
6. Select I have an activation code from Autodesk
7.Once at the activation screen:
start XFORCE Keygen 32bits version or 64bits version
8.Click on Mem Patch (you should see successfully patched)
9.Copy the request code into the keygen and press generate
10.Now copy the activation code back to the activation screen and click Next
You have a fully registered autodesk product
NB: Make sure you are running the Keygen as administrator and with UAC off on
Windows7
And use the keygen for the right Product
download:
3 download
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